| Three's a Crowd | ||||||||||||||||||||
| A Family Home Evening Game, Also Perfect for Ward Activities | ||||||||||||||||||||
Object of the Game:
To run away from "it"
and lock elbows with someone else before you're tagged. Directions: Have the pair in the middle separate, choose one to be "it" and one to be the "runner". The it person must then chase the runner and try to tag them. If the runner is tagged they become "it" while the "it" person becomes the "runner". The new "it" now chases the runner. A runner can run to any pair in the game and link elbows with one of the persons, creating a group of three. The person on the far end is now the odd one and becomes the runner. If the new runner is tagged by the it person they are it. If the runner is touched by "it" AFTER linking elbows with someone they are safe, because the third person of the group is already the runner. Example: Players one and two are linked, players three and four are linked, etc. "It" is chasing the "runner" who grabs the elbow of player one. Player two is now the "runner" and cannot link elbows with player three but runs around to player four and links elbows. Player three is now the "runner" and is tagged by "it", causing player three to become the new "it" and now must chase after the previous it who grabs player six's elbow and so on. Note: To make the game a little more difficult make a rule that a new "runner" cannot jump to the person closest to them to grab their elbow, but must find someone else, even if it is someone two people away from them.
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